DDO: The User Experience

Great Game, but What About the User Experience? If you've read this blog before, you know that DDO is about the only game for me that gets any amount of regular play. This game resides deep seated within my heart, and for good reason. Of all the D&D video games out, DDO is the only …

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A Patchwork Fourange

Thoughts on the Update 37 Patch 4 Release Notes On Wednesday, February 21st of 2018 the latest patch release notes were unveiled. There is a lot to cover, so my replies shall be limited to what I consider to be the simplest.  *Note: Since this update has not yet been released as of the date …

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The Reaper Conundrum

A second Look at Reaper Mode One might ask: "Why look at Reaper again after such a short time?" I can't answer that without an explanation for new players as to "What is Reaper Mode?", and for that I will steal a bit from the DDO Wiki: Reaper Difficulty or Reaper Mode is the highest difficulty in DDO introduced in Update …

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A New Hope (for DDO)

Ever since the release of Ravenloft, nay-sayers have predicted the end of DDO. This post attempts to dash those hopes.


Citivyr, the Third

Citivyr's Third Life Reminiscent of His Second. Citivyr laid the rare wooden heart-shaped idol upon the altar then let his arms rest at his sides as he took a step back. The large, black plates of his armor clinked as they reset to their proper position. He spoke the words taught to him long ago, …

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High Level Gear

An Examination of Gear From Levels 16 to 20 *Note: At present, I do not have any characters within this level range, so I am forced to use screencaps from characters above level, the DDO Wiki, and other DDO sources. *Disclaimer: I don't know much about high level gear, so I will share what I …

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It’s Been a Long Road

Two Beloved Characters Hit Cap. A long time ago, on a server not so far away, Citira was created. She was a first level, first life and knew very little about how to a paladin proper. What the exact month and year of her creation was has been lost to the annals of time, but …

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