There’s Something About Delera(‘s Tomb)

Adventure Pack Highlight: Delera’s Tomb

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Delera’s Tomb Loading Screen

First off, let me apologize for the lateness of this post. I started putting it together early in the week, but things didn’t work out, and now it’s late due to my indecision.

You see, I began this post as an attempt to give a list of easy to acquire gear for new players around the levels Four (4) to Nine (9), and wound up realizing there was no such thing except for the random loot gained from chests and end rewards. It became obvious that that would not make for a very good subject, since the possible variations were endless, and there was no such thing as a guarantee.

Instead, I decided to take this opportunity to highlight one of my favorite adventure packs in DDO; Delera’s Tomb. There are many reasons why this pack has long been one of my favorites: Great XP, interesting story, fun quests. However, I think the biggest reason that players continue to visit Delera’s Tomb is the great loot!

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Delera’s Tomb

 

Not only does the quest chain have many chests that may provide players with some nice items, but the end rewards for the level range are some of the best. This is especially true for new players or those that never took a shine to the game’s integrated Cannith Crafting, which not only needs many ingredients, but sports a bit of a learning curve.

Thus, I have stuck to End Reward gear for this list as the chance to receive the desired item does not balance on the chance of a rare spawn or hard to acquire/ open chest. I make no pretense that these items are better than Cannith Crafted gear.

You can find all the information provided here and more on the DDO Wiki.

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You should trust this guy, he’s totally not shady.

That said, here’s my list:

  • Carnifex: Greataxe with amazing damage capability and even better critical hit profile. Two-Handed Wielders will get the most use out of this item, however any character with the ability/ UMD to use Master’s Touch spells or scrolls will also enjoy this weapon’s capability of destruction!
  • Voice of the Master: This trinket is undoubtedly the most valued. Once equipped, the Voice of the Master provides its wearer with an additional five percent to ALL experience (+5% XP)! This is the only item on the list that is a guaranteed drop. I recommend it to any/ all players, even if you have to run the chain a second time because you found something else you want that does not have the same guarantee. Five percent may not sound like much, but when you add it all up this item becomes necessary!ScreenShot00334
  • Serpentbranch: Longbow, 1-6 poison damage, one red augment slot, one purple augment slot. I love this bow. This is great for sixth level archers, or characters whose ranged attacks need a little extra damage.
  • Boneshard Flute: Necromancers and characters that use simple weapons love this club. It has a better damage profile (1.25), +2 magical enhancement, and three uses per rest of Command Undead.
  • Devotion: These handwraps are a good option for a monk or monk/ cleric multiclass, as they come with a +3 enhancement, devotion 48 to aid in healing spells, and a red augment slot. The only real detraction is the alignment requirement.ScreenShot00329
  • Obsidian Dagger: Bad touch casters such as the Pale Master will enjoy the benefits of this dagger. It has +3 enhancement, a better damage profile, 48 equipment bonus to nullification (necromancy) spells, and both a Red and a Purple Augment (can be used as a Red or Blue) Slot.
  • Sparkstriker: Wielders of heavy picks will like this item. Sporting the popular better damage profile of 1.25, Sparkstriker is made out of adamantine, which will bypass metallic damage resistence. This weapon also has the Shockingburst quality, as well as a red augment slot.
  • Delera’s Vestment: Delera’s Vestment is a +4 robe with a +4 bonus to charisma, and a blue augment slot. Many Charisma-based builds that can’t or don’t wear heavy armor (like the Warlock) will find much use out of this robe.ScreenShot00332
  • Rusted Shirt: This chain shirt grants a +3 bonus to armor class, as well as a +2 bonus to Constitution (that’s another point of health for each level while this item is worn), and a blue augment slot. As a light armor, this can be used by Rangers and Rogues to great effect.
  • Silverflame Hauberk: A +3 half plate armor piece that provides a devotion bonus of 48, as well as a blue and clear augment slot.
  • Wrath of Siberys: This is a very nice heavy steel shield with a +3 enhancement, +4 to reflex saves, a constant passive Lesser Heroism bonus of +1, 3/ rest Blinding Flash clicky, and a purple augment slot. I have used this on Paladins, since once they reach level 8, I can socket in a Sapphire of Heavy Fortification (+100 to Fort, which protects against critical hits).ScreenShot00331
  • Coronach: Rune arm with Light Spirals, Life Shield, Rune Arm Imbue of Light II, and is craftable. I don’t use runarms, so I won’t pretend to understand what any of that means, but it sounds impressive.
  • Golden Cartouche: This necklace provides a +2 bonus to Intelligence, a +3 bonus to Use Magic Device (UMD), and a Yellow Augment Slot! Perfect for a wizard, rogue, or any character that could use +3 UMD (hint: all characters can use +3 to their UMD).
  • Sigil of Stormreach: Ring with +2 Charisma, +5 Diplomacy, and the much sought after Green Augment Slot (allows either yellow or blue augments). This would be a great addition for either a Cleric, Paladin, or even a Warlock that didn’t want to replace their armor with Delera’s Vestment.ScreenShot00326
  • Trapsmith’s Toolbelt: Though you can Cannith Craft better options, new players with rogues or artificers, or those that aren’t able to craft, may find the +7 to Disable Device handy. If their character happens to be a Warforged, the +7 to Repair is nice, too. This item also has a Blue Augment Slot, in case said player finds just such an augment in their possession.

 

There are many more options available to players within the Delera’s Tomb, but I find that these offer the most benefit with little to no penalty to new players. If you have any questions or even something to add to my list, then by all means do so in the comments section!

Thanks for stopping by and for the time you took out of your day to peruse my rambling. Have a great day, and I hope to see you back next time!ScreenShot00327

 

 

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Posted in Advice, Beginner, Commentary, DDO | Tagged , , , , | 2 Comments

Starter Gear and You

The New Player Guide to DDO First Level Gear

Every so often I think to myself “How did I ever make it off of the starter area in DDO without my current set of knowledge? The answer to this is easy: the game pretty much gave me what I needed to survive.

What I didn’t know then, I now have set deep in my brain. The DDO starter area is not just a good way to get from levels 1-4 on a new character, for new players it’s also an undeniable absolute necessity. Why? Simple, it is a great way to teach new players how to play.

Tool tips, Lingo, and easy quests made just for beginners, make the starter island of Korthos an ideal place for new players to start their adventure. Another a bullet point, and one I consider to be the most important, to consider is gear.

For the sake of clarity, I want to express that this list will focus on gear for new players that is both useful, and easy to acquire. Any “Twink” gear is unlikely to be available to new players, and will thus be an obvious omission.

Here are 10 items from Korthos for new players that I highly recommend:

 

  1. Ember Weapons/ Eternal Wands/ Soren’s Handwraps: Let’s start with the first quest and the lovely weapons provided as end rewards: The large list of weapons presented have an added one point of fire damage. Eternal Wands have 50 charges that reset when you rest. Soren’s Handwraps for the Monk provide 1 additional point of acid damage. Granted, one point may not seem like much, but at the first few levels a big difference can be made with any amount of additional damage.Ember_Great_Axe
  2. Amulet of Inner Focus/ Amulet of the Brute: For casters, the Amulet of Inner Focus is a very nice boost to concentration, which will help maintain your casting if you get hit. The Amulet of the Brute is a boost to your Con (health), but at penalties to your Intelligence and Wisdom, so not as useful for most classes. The Barbarian makes the most use of this item.Amulet_of_Inner_Focus
  3. Spear Bane: All characters can do with more resistance to ranged damage, since archers are deadly at these levels. Another point for this item is that Sauhuagin are what you will come across most in Korthos, and they use spears. There are other choices for an end reward, but four points of damage resisted from every piercing attack, which- for new players- makes this item rather indispensable!Spear_Bane
  4. Rugged Belt: What keeps characters alive in the game? Health, also known as Hit Points (HP). What is better than a level 1 belt that provides more HP? Very little. Get this early (I do this quest right after Heyton’s Rest), and equip it with all speed.Rugged_Belt
  5. Fintan’s Bite: Regardless of your build (unless you play a monk), at the first few levels you will probably need to swing a weapon at some point. While there are many decent choices for this quest’s end reward, Fintan’s Bite has the chance to provide an additional 15 points temporary HP that last for a minute. Unless you are a 2-handed wielder, this is a very powerful weapon at early levels. Though slated as to when you are able to run this quest, this weapon can make your early DDO life a whole lot easier.Item_Weapon_Fintan's_Bite_Description
  6. Anger’s Step: One of the biggest issues with early levels is the speed at which your character runs through a quest. These boots give two five minute “Expeditious Retreat” casts upon activation, which will help you keep up with the more experienced/ geared characters in your group. Or it will just make sure you don’t get the urge to bash your head against a brick wall due to the run speed. You can get these as an end reward from the quest “Sacrifices” out in the Korthos Island wilderness, and they provide a 25% boost to your speed. Run the quest twice, take these each time, and put them on your hotbar to avoid a boredom attack!Anger's_Step
  7. Goggles of Insight: Much of the length of early level battles comes due to how often a character misses their target. In this sense, every little bit can help, and this is where the Goggles of Insight shine. As with additional damage, any amount of additional to-hit chance is a huge boon. Gained as an end reward from the quest “Necromancer’s Doom”, these goggles provide a passive +1 competence bonus to-hit, which stacks with weapon and other equipment bonuses (which I will talk about later in this blog), which-as a piece of starter gear- makes these goggles invaluable.Goggles_of_Insight
  8. Battered Helm: Finances for new players tends to be a large obstacle. Costs for repairs, upgraded equipment, and hirelings all eat away at a character’s funds. One thing that helps is to have the skill “Haggle”, which will bring players better prices when they sell equipment they deem no longer necessary. The quest “Stopping the Sauhuagin” is not just a fun quest, but provides a lot of experience. The best part of the quest, however, is the end reward. The Battered helm has two traits, but the one that brings a benefit to all players is the +1 to “Haggle”. No need to keep this item on, as there are plenty of good helms and hats to use, but put it on your hotbar and swap to it whenever you sell your extras and you’ll notice an increase in your available funds. [Screencap Unavailable]
  9. Feather Cloak: The “Redemption” quest is necessary to continue the Korthos storyline, but it also has an end reward that is a sleeper gem! After you’ve helped beat back the Sauhuagin invasion and kept Lars Heyton alive throughout, speak with Ursa (the quest giver) again to receive your end reward, and choose the Feather Cloak. Unless you’ve gotten your first Feather Fall item, the Feather Cloak fills a necessary void in your gear. Upon activation, it allows you a relaxed slow float to the floor rather than a breakneck fall at the speed of death. Place this on your gear hotbar, and get ready to use it in the next quest (and- most like- a lot of quests afterwards), for it makes the journey back to the gem-locked door much easier.Feather_Cloak
  10. Anger’s Gift/ Archivist’s Necklace: Misery’s Peak provides so much XP, it is worth how long it takes to run. Whether you’re with a group or solo, there’s just so much XP that to skip it is ludicrous! However, there’s another reason to run this quest, and again it’s the end reward. If you’re a caster, you’re going to want Archivist’s Necklace for the two mnemonic enhancements, as they’re a way to get some extra spell points when you run out. Regardless of your build, however, if you use Anger’s Step, it is best if you go with Anger’s Gift. Alone, Anger’s Gift provides +1 to Strength and a +1 resistance bonus to all Saving Throws. This item is part of a set, however, and together with Anger’s Step provides an untyped +2 bonus to-hit that stacks with the competence bonus provided by the Goggles of Insight! That’s a +3 to hit that doesn’t even include any bonuses from weapons! [Screencap Unavailable]

As newer players get more experienced at playing the game or just get better gear, these may fade out, but for your first character, or even just one you don’t want to “Twink” (use gear that is powerful and uncommon for the level).

If you have other advice for new or uninformed players on how to best gear up for the levels 1-5, or are a new player and have a question, let me know in the comments!

As usual, I appreciate the time you took out of your day to read this blog, and your continued readership! Hope you all have a great day, and that we’ll see you back here again soon!

*Disclaimer: Any/ all screenshots of the gear description in this blog were used from the DDO Wiki, all credit goes to them.

Posted in Advice, Beginner, Commentary, DDO, Uncategorized | 2 Comments

Ravenloft!

The Upcoming Expansion: Mists of Ravenloft.

Some time ago, Standing Stone Games announced the upcoming expansion to Dungeons and Dragons Online titled: Mists of Ravenloft.

The news brought excited reactions from players because it was something we’d requested for some time. To hear that we had been listened to was cause to rejoice!

The following will discuss both the benefits and drawbacks of this upcoming expansion, and what it will mean for players.

*Disclaimer: Before I do, I want to make it very clear that I did not play the preview on the test server and this is solely my opinion based on the information given by Standing Stone Games on the DDO website. I have, however, heard VERY good things from friends that did play the test server! Also, I just noticed that Twitter account @DDOUnlimited has posted the release of another test weekend for Lamannia test server, so I may have another post on this next week!

**Further Disclaimer: This post will include very few pictures due to the lack of access to the content. See above disclaimer for update on test server status.

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Here’s what’s included with the Ravenloft Standard Edition for $39.99:

  • New Race: Aasimar
  • Survivor Package (Astral Shards and a Supreme Resurrection Cake)
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New Aasimar Race

Pros:

Before anyone that does not understand why such a short list of benefits is worth $39.99, I’d like to remind everyone that every package includes the Mists of Ravenloft expansion itself as well, and word has it this is a HUGE explorer area with twelve (12) quests and at least one (possibly two) raids!

I’d also like to point out that the expansion, new race, and iconic class will be available for DDO Points as of March 2018.

Don’t forget that you OWN the expansion, so even if you have and then drop a VIP account, you get to keep access to the entire area!

The Aasimar race: Very nice. They make great Clerics, Paladins, or any class that benefits from two added points of Wisdom. I’ve held a silent protest over the lack of Aasimar in game for years, and their recent addition has me gleeful!

I’m not sure what the race alone would cost in actual money, but the website claims that when the expansion is available for purchase using DDO points, the race will also be available for 1395 DDO Points.

As a final bonus, a pre-order of any bundle will include everything you see on these lists now, and the expansion launches December 5th (provided there are no delays)!

Survivor’s Package: Astral Shards and a Supreme Resurrection Cake. This will benefit new players the most as those of us that have played for longer than a year likely have plenty of both, but to have them cannot hurt!

Cons:

Cost: For those tight on finances, $40 will seem a bit of a bitter pill to swallow. This is the most expensive expansion DDO has released to date (if memory serves) and, after the long wait and the built-up excitement, to learn you may not be able to afford the expansion may come as a severe disappointment.

When you have to choose between life expenses and a game expansion, the latter should always lose (though I am witness to opposite views in the gaming community). However, I was given a bit of advice by @DDOCentral on Twitter: Sell some old stuff to make the money and buy whichever you can afford! This is a good point, and if you want the expansion, may be a good solution.

One thing to remember is that one does not need the expansion to play DDO, and unless you’ve experienced it on the test server, you may never know the difference. If all else fails: stay calm, skip the expansion, and carry on.

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Here’s what’s included in the Ravenloft Collector’s Edition for $79.99:

  • Aasimar Race and Survivor Package
  • 1 Character Slot
  • Universal Tree: Vistani Knife Fighter
  • Exclusive Barovian Outfit and Hat Cosmetic Armor
  • Exclusive Cosmetic Pet: Black Cat Creature Companion
  • Heroic Level Scarecrow Hireling
  • 30 Day VIP Access Code (Account Specific)

Pros:

At first, this bundle seems to be the most cost effective. Upon further review, however, the benefits seem to be a bit novelty. Aasimar race is cool, and one can always use more DDO points and Astral shards, but what about everything else?

 

Aasimar race: I’ve already spoken at length about this above.

Survival Package: Also see above.

Vistani Knife Fighter Universal Enhancement Tree: Though I know little of it, this tree seems to be a solid addition to the bundle, albeit I have no immediate interest.

Heroic Level Hireling: Scarecrow: A permanent hireling that can be summoned anywhere (except in public areas)? Yes, please! I have a 3rd level perma hire, and I can attest to its usefulness. Add in the fact that you can summon them in addition to whatever hires you purchase from the in-game vendors, the value just continues to rise!

30 Day VIP Access: My original thought on this was that it was a solid “con”. After further consideration, the codes can be given away, which changes the my whole outlook! This is awesome because it can be gifted, sold, traded, or raffled! I’ll talk more about this point later in the Ultimate Fan Bundle portion of this post.

Cons: (These are situational, and in such cases are no longer cons)

The Character slot: One. One character slot. That’s it? I understand that one slot can mean the world to someone that isn’t VIP or played a long time and already purchased a slew of them. However, this is literally the only occasion where I can see the benefit, otherwise it seems a bit lackluster.

Also: You can purchase character slots with 625 DDO points and, I’ll admit, I have a reasonable amount. I don’t fill them up with alts, so maybe my situation causes “boon blindness”.

Cosmetic Armor and Hat: Most players will agree with me that your character’s appearance is a solid second next to its effectiveness, however I know there are some out there that care deeply about their character’s appearance. For the latter type, this addition is a boon. For everyone else, this is a con.

Black Cat Creature Companion: (I know I’m going to get a lot of flack from one player  in particular about this, but here is is) There are those that live and breathe for the virtual pets they can have in the game. I know of one personally (and you know who you are), and-again- for those people, this is a boon. In the grand scheme of the game, however, this is a con. To pay for something that doesn’t add anything to the game other than cosmetic bliss to DDO cat owners around the world: MEH.

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Here’s what is included in the Ravenloft Ultimate Fan Bundle for $129.99:

  • Aasimar Race, Survivor Package, Character Slot, Universal Tree: Vistani Knife Fighter, Barovian Outfit Cosmetic, Character Slot, Black Cat Creature Companion, and the Heroic Level Scarecrow Hireling.
  • Iconic Hero: Scourge of the Undead
  • Exclusive Vampire Hunter Cosmetic Armor and Hat
  • Exclusive Raven Creature Companion
  • Weapon Aura
  • Five Mirrors of Glamering
  • Shared Storage (10 slots)
  • 60 Day VIP Access Codes

Pros:

Aasimar Race: Covered in the first package, see above for opinion.

Universal Enhancement Tree Vistani Knife Fighter: See Collector’s Edition thoughts.

Heroic and Iconic Hero Scarecrow Hirelings: These are the same as “Gold Seal” hirelings in that they can be summoned from anywhere in a dungeon, as well as used in combination with a regular hireling. Again, these hirelings are PERMANENT, which means when other hirelings (including the Gold Seals) expire, they are reminiscent of the Energizer Bunny: THEY KEEP ON GOING!

Shared Storage: Ten more slots with which to store your goodies in your shared bank is a very good thing! Whether you are a seasoned player or a total newb, moar storage is a good thing. The only situation where I can figure this can be a “con” is when someone has already purchased the maximum. However, if you have purchased the UFB, that typically means that you bought it for more than the shared storage. If not, then you wasted money on something you could have bought with DDO points, and- in that case- would have gotten more points for your money.

Survivor Package: Already covered in Standard Edition thoughts. Visit/ revisit as needed.

60 Day VIP Access Code: Originally placed in the “Cons” section, further consideration lead me to change my opinion. For VIP’s or those that have already purchased most/ all of the content, this does not provide any benefit at all. EXCEPT: These are codes you can sell/ gift/ trade/ or use on another account! This means that if you had someone that was interested in playing the game, you can give them this code.

If you wanted to recover some of the money you spent on the expansion, you could sell the code(s) for $10 (each if provided in two codes)!

If you wanted to try a game a friend played, and they wanted to try DDO, you could trade for a code from that game!

If you have multiple accounts, you could use it on that account to give yourself Premium Account status (and get all those benefits)!

If you stream you can hold a raffle for those points so that one of your viewers can benefit from the VIP status for a month (or two) as well as the Premium status after, which in turn makes you look like a hero!

Cons:

Cost: Wow. $129.99 for this bundle is very steep! There are some that won’t think twice about the money spent here, but for me there isn’t a chance in hell this will be my purchase. If you read the Collector’s Edition bundle notes, you know my thoughts on cosmetics. And if you take out the cosmetics from this bundle, there isn’t really enough there to constitute a bundle upgrade.

Exclusive Cosmetic Armors and Hats and Pets: Cosmetics. Reference Collector’s Edition for previous mention.

Weapon Auras: This is just another cosmetic, and falls under the same thoughts as the others: MEH.

Five (5) Mirrors of Glamering: Again, cosmetics. MEH.

Seriously, why do game developers think their players are so hung up on cosmetics?

Don’t get me wrong, I know some players are, but honestly most aren’t; at least, that’s how it seems.

I know, I know, if you are one that loves cosmetics, you’re glaring at me as though I just spewed out a ritual for Asmodeus. You have the right to view me in such a manner, but then again, I also have the right to my opinions of cosmetics. To me, they’re time and money wasted.

My solution: I think the best way to handle cosmetics is to provide more DDO points, put all cosmetics into the DDO store, and allow us to buy them if/ when we feel the urge. That way, those of us that don’t want cosmetics can skip them entirely and use those points for something we do want.

Edit: I have been made aware of another benefit for the Ultimate Fan Bundle that is NOT in the above lists provided: +3 Racial Enhancement Tome, which (as I’ve been told) equates to 9 past lives worth of benefits. This brings the worth of this bundle up quite a bit, but whether this brings the value of this bundle up to its price is up to each individual person.

This doesn’t change original opinion about this bundle, but it may add enough value for others to make the jump.

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Ravenloft Bundles

Summary:

My original opinion about these bundles was as dark and horrible as the realm DDO will bring to their game in a couple of weeks, but as you can see from this post: time has tempered my views. The bundles have some excellent features, especially the VIP codes, new race, more shared bank storage, and hirelings.

This also means that I have changed my mind about purchasing the expansion. I had settled on the “buy with DDO points” option, but

Which bundle should I get?

Which bundle will be ideal for you depends upon your situation.

If you are no nonsense, and just enjoy the game for what it is, you’ll probably be fine with the Standard Edition.

If you like a bit of flair, chances are the Collector’s Edition will suit you best.

If you’re all-in with cosmetics, then the Ultimate Fan Bundle will likely cause you to salivate.

“What do you plan to purchase?”

If the Collector’s and Ultimate bundles didn’t rely so much on cosmetics, then- for me- they might be a legitimate consideration. As it sits, I will purchase the standard, and get the iconic class as a separate DDO Point purchase.

Additional Edit: Regardless of which bundle you get, the fact that Ravenloft has come to DDO is amazing, and I hope it brings everybody an endless amount of enjoyment!

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*Further Further Disclaimer: Since I was not able to get the test server up and running on my computer in time to play the Ravenloft content, any and all pictures provided here were stolen from the DDO website. I give no apologies!

*Additional Further Further Disclaimer Reminder: Again, I want to reiterate that any statements provided here are merely my opinions at the time of the original posting. Any additional or changed opinions at a later date will not be reflected in this page.

Thanks so much for your time and patience for this extended post. I know it is longer than I usually go, but there was a lot to cover! I hope you’ll visit again!

Posted in Commentary, DDO | 8 Comments

Revels in the Night

Mabar Rises! (Again)

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Yes, this picture is from last year. I’m being lazy!

Late October brings Halloween, which- for those that celebrate- means hours of spooky event fun! One such activity is DDO’s own Night Revels! Last year, I went into detail over the event, and which quests my guild and I partook. This year, however, I wasn’t able to play as much with my guild mates, which is unfortunate because of how much I enjoy Halloween and all its dark incarnations.

The few I was able to run were the four short quests: Under New Ravagement, The Kobold’s Newest Ringleader, The Snitch and the Lich, and Haverdashed, along with the newest quest (and one of the banes of my existence): Reincarnation Chamber.

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Aasimar: Half Solar (angel), half human. Cleric Goodness!

Another of the features that drew me back to the game was the newest race: Aasimar. This half-breed Angel/ Human hybrid has been in D&D video games since Neverwinter Nights 2, and had long ago taken up the cause to get them introduced into Dungeons and Dragons Online. Though not fully the race one finds in the pen-and-paper game, the fact that they have arrived within one of my favorite games of all time has me absolutely ecstatic!

I have yet to create a character using the Aasimar race, but you can bet that next TR I do will be into an Aasimar cleric or paladin.

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Also coming to DDO soon is the expansion Ravenloft. I remember playing the D&D module back when it came out for D&D 2nd Edition. It was awesome and tough, and a whole mess of fun!

The most interesting part of the expansion is that it is going to be an entire area complete with village, NPC’s and castle! There’s also cosmetic armors to make your character look like a vampire hunter, two gold seal hirelings (one of which you only get if you purchase the high end bundle), as well as DDO points and Astral Shards! As I’m sure you can tell, I am stoked for this expansion, as I’m a bit of a nut for horror.

The only down side is that I may need to wait until I can buy it with DDO points, unless I get enough money for the holidays to afford it. Needless to say, I want the expansion NOW!

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I would also like to apologize for the late post. I had planned on getting this up Friday night, and even had the text written, but wanted a few screen caps to go along with it, which I forgot to take on a continuous basis.

Thanks for stopping by and taking time out of your day to read my modest blog. I cannot convey my appreciation in full effect, but I can hope these words will suffice.

Hope to see you next week!

Posted in Chain Gang, Commentary, Questing | 3 Comments

Return of the Citi

A not long time ago, on a server not so far away…

Months ago, as summer began, I found myself disheartened with DDO. As I have done a few times before, I grew tired of the same old grind andtook a break. Unsure of the exact cause, many factors contributed. Whether it was the discontent over the new crafting system (haves vs have-nots), everyone wanting to play nothing but Reaper (and being completely inept at it), or just worn down over playing the game so long, I just didn’t seem to get any joy out of playing DDO anymore.

During my time away, I tried a few games in an attempt to fill the void left by no DDO, and some were quite fun, but things such as micro transactions really destroyed the experience overall. Many MMO’s bog down gameplay unless you either subscribe or spend a fortune buying all the perks. I understand that they’re in the business to make money, but for someone without extra cash, my ability to enjoy the game is very much reduced.

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Citiana, my latest archer

Fast forward three months later, and you will find that I have made a full-fledged return to DDO. Mostly due to the fact that I missed the game and the company of the people in the guilds I was in, but also because of an Arcane Archer build I found, and thus far, it is a build with which I have been greatly pleased.

The biggest benefit with the build was the in-depth method in which the build was written. I learned a lot about how to play archers, and that made me quite excited. For me, Information that improves your quality of play is more important than the build itself, and also makes the game even more fun!

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Ready, Aim, Fire!

If you’re intrigued as to which build I refer, you can find the build here.

For those that do not already know, I tend to solo quests  (with the help of a level appropriate hireling) due to the schedules of my guild members not matching my own, and I never seem to have much trouble with the quests from level one through seven, but quests level eight and higher tend to prove most difficult.

Thus far, I have gone through most quests with great ease, and have gotten 4/5ths of the way through 7th level with only two deaths. Both involved multiple champions.

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Scenic Searing Heights. Volcanoes, hills, ruins, and… Sulatar?

Citianna, my newest Arcane Archer Ranger build, has gone through a bunch of chains, which makes leveling go very quick. Once I got to level Seven, I went out to Tangleroot, spent some time getting slayers, rares, and explorers; followed by the Splinterskull chain.

At present, I am amidst the Sharn Syndicate chain. I’ll admit I do not look forward to the last three quests in that chain. Without either a rogue hire or the ability to disable, my chances to complete these quests is dismal. I may instead run around in the Searing Heights to get Slayers/ Rares/ and Explorers to complete Level 7 and go back later to finish the chain for Favor.

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The center of the Searing Heights is a mecca for Sulatar Elves and Hobgoblins!

There we have it. Citi and DDO back together (again), and they lived happily ever after! We hope…

 

Thanks so much for stopping by, and if you took the time to read my constant rambling, then I thank you even more! I am going to try to refocus on this blog since I have time again. Have a fantastic rest of your day, night, morning, whatever and I hope to see you back next week!

 

Posted in Commentary, Questing | 11 Comments

Sith Girl (A SWTOR Filk)

I’ve taken a break from DDO of late to concentrate on my newest obsession: Star Wars The Old Republic (or SWTOR), and last night while I was running a female Sith character, this popped into my head. It’s a remake of Hall & Oates’ “Rich Girl” from 1977.

Before we go much further, let me apologize for the size of the text of the filk. I copy/ pasted the original lyrics from Google, and they turned out absolutely enormous. Unfortunately, since WordPress got rid of the option to set the point sizes of text, I can’t change it. Sooo… Yeah, kind of stuck with what we got.

For those of you unfamiliar or unable to recall this song, you can watch a video of it here.

Sith Girl

Sith Girl

SITH GIRL

You’re a Sith Girl, and you’ve gone too far
Cause you know you’re not carin’, anyway
You can rely on your dark force powers
You can rely on your dark force powers
It’s a bitch girl, but it’s gone too far
Cause you know you’re not carin’ anyway
Say dark force, but it won’t get you too far
Get you too far

Don’t you know, don’t you know
That it’s wrong to corrupt what is given you
So far gone down the path
You can be saved if you rein in your wrath
But you’re in love with your wrath, ’cause

You’re a Sith Girl, and you’ve gone too far
Cause you know you’re not carin’, anyway
You can rely on your dark force powers
You can rely on your dark force powers
It’s a bitch girl, but it’s gone too far
Cause you know you’re not carin’ anyway
Say dark force, but it won’t get you too far
Get you too far

Dromund Kaas, covered in rain
It’s so easy to hurt others just to feel their pain
And don’t you know that a love can’t grow
‘Cause there’s too much hate, ’cause you’d rather dictate
For the thrill of it all, oh

You’re a Sith Girl, and you’ve gone too far
Cause you know you’re not carin’, anyway
You can rely on your dark force powers
You can rely on your dark force powers
It’s a bitch girl, but it’s gone too far
Cause you know you’re not carin’ anyway
Say dark force, but it won’t get you too far
Say dark force, but it won’t get you too far
Say dark force, but it won’t get you too far
Get you too far

And you say
You can rely on your dark force powers
You can rely on your dark force powers
ou’re a Sith Girl, a Sith Girl
Oh, you’re a Sith Bitch Girl
Say dark force, but it won’t get you too far
Oh, get ya too far

Posted in Commentary, Filk, Star Wars | Tagged , , , , , | 4 Comments

Where are they now?

Greetings, everyone!

It’s been a while since there’s been any mention of the status of my characters in DDO, so let’s some the time to do so. Some characters have made some interesting changes, some reached epics, while others still have yet to be played at all (alt-itis is a serious affliction).

Let’s hit up the characters by server.

 

Argonnessen:

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Citira

Citira (Main)- Vanguard Paladin. Though previously run once a week, Citira’s not been logged in much of late due to a mismatch of schedules on the server. Never-the-less, she’s somehow made it to level 29, so hopefully she will see a return to Argonnessen on a regular basis again very soon!

 

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Citifus

Citifus (Alt)- Archer Ranger. Almost completely dependent on running with guild mates, poor Citifus has been all but abandoned. This is a kept for running exclusively with certain characters in the Thieves Guild on Argo. Now level 11, we called them our “lowbies”, but perhaps we should be saying “midbies”.

 

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Obsydhia gin Citi

Jiaydhe (Alt)- Pale Trapper. Used specifically as a crafter in the old system, Jiaydhe sees no play time of late. She is not very high level as a crafter, so maybe she will see more “screen time” in an attempt to raise said ability.

 

Cannith:

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Aurrorah gin Citi

Aurrorah (Alt)- Vanguard Paladin. Created for the sole purpose of having a paladin at lower levels, and then played during the stream, Aurrorah became a favorite that saw much screen time. As a new idea sparked a new stream character, Aurrorah will stick around for streams when my partner will be unable to make it. Maybe you’ll see her again around Christmas this year.

 

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Citifus

Citifus (Alt)- Archer Ranger. Much as his Argo incarnation, poor Citifus has seen absolutely no play since reaching level 23. Hope remains to see him more once Citivyr as attained level cap.

 

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Citivyr

Citivyr (Main)- Vanguard Paladin. Back in May, Citivyr became my first character ever to TR. He began again with better stats, and a similar (read: improved) vanguard build from his first life. I am now happy to report he is up to level 27, and rapidly approaching 30. He will stay there for a while, so as to keep a survivable character at epic levels.

 

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Citiryc (Alt for streaming)- Tempest Trapmonkey (to be posted). While talking to a member of my streaming audience, I decided  to invite them to join, and to make a character to start from level one to run with them. Since then however, an even better notion (mentioned below) arose, and so this character was deleted. “Alas, poor Citiryc. I knew him, Horatio. Here lies an alt whose toon I played I know not how oft” (only up to level 4).

 

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Inyta Nadult

Inyta Nadult (Alt)- Necro Cleric. Inyta (pronounced like “Anita”) has seen very little play time of late. She was created because of a desire to play the Necro Cleric build (posted here). She is definitely fashioned after Aariah of Thelanis (see Corresponding section).

 

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Obsydhia (2nd life)

Obsydhia (true Alt for streaming)- Pale Trapper. So a few days after plans were made to run low level characters on the stream with Twitter and Discord user @Ninthpawn, I created a character for said purpose. Only to be sparked by inspiration later!

While searching Soundcloud, the service I use for background music for the stream, for new music to add to my playlist, I came across a treasure trove of great music unusable in the original playlist. This sparked an idea: trash the original character created for the stream, and TR Obsydhia to play the life again! This inspiration was exciting, and before anyone could say “wait, you already…” it was done. Obsydhia is up to level 4 now, and- armed with a better idea of how to be played- ready for her new adventures!

 

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Taenyn gin Citi

Taenyn gin Citi (Alt)- Vanguard Paladin. While guild mates were running low level characters, they called for another alt at their level. The original idea was to not make another paladin, but since the gear was already in the bank just waiting to be used, and it would be a quick build; yet another vanguard was born. It is unclear just how much this character will be played, or even how long it will continue to exist.

 

Thelanis:

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Aariah gin Citi (3rd life)

Aariah (Alt, former main)- Necro Cleric. Oldest and Once highest level character on any/ all servers, Aariah spent a long time “in mothballs”. An unpleasant experience caused server hops for a while until a home was found on Cannith, Argo, and, later, back to Thelanis.

Aariah began seeing play time as she joined forces with Maraga, Evennote, and the rest in Flower Sniffers of Destiny. Not long ago, there was a post on how she eTR/TR’ed and started anew as a Tempest Trapmonkey (build yet to be posted). She is doing well, and has reached level 10! Tear of Dhakan on elite was easier than expected with this character. Think she’ll stick around for a while. 😉

 

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Blaese gin Citi

Blaese (Main)- Vanguard Paladin (yes, another one). Blaese is one of my most powerful characters. She has gotten some of the best gear, does the most damage than even Citivyr (thanks to said gear), and has yet to even TR! She is currently level 24, but gains xp in rapid fashion. One thing missing from her life is the paralyzing b. sword that she fell so deeply in love with during her late heroic levels. Alas, in early epic levels the Thunderforged B. Sword with first tier upgrade is far more effective.

 

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Obsydhia gin Citi (Thelanis Incarnation)

Obsydhia (Alt)- Pale Trapper. Obsydhia has not been played since creation many months ago. Unfortunately, there are no plans to bring her out of storage anytime soon.

 

You can catch my stream here.

You can follow me on Twitter @citiplaysddo.

Thanks for stopping by! Have a great one, we’ll see you next time!

Posted in Uncategorized | 5 Comments